Philip Williamson
Designer/Art Director/Project Manager
1420 Johnstone Ct, McMinnville, OR 97128(503) 472-5304 | philip.williamson@gmail.com Portfolio: www.PhilipWilliamson.com
I am diligent and creative. I work well with artists, managers, engineers, and clients because I respect their perspectives.
Expertise
- Photoshop, InDesign, Illustrator, 3DS Max, AfterEffects, DreamWeaver, Aptana.
- UI/UX, photography, illustration, animation and typography, css/html.
- Project management and client relations.
- Communicates well with artists, management, programmers and clients.
Experience
Lead Designer, Project Manager; Gearbox Studios 2007 – Present
Manager of multiple overlapping projects; web and print designer; UX evangelist
- Web designer, project manager
- Print designer and creator of 3D animations for video
- Sales and trade show team
- Client training in CMS website management
Marketing director, Shopkeeper; Dustpan Alley 2005 – 2007
Co-owner of a urban homesteading store
- Design and marketing; graphic identity, website, packaging, ads, illustration
Art Director; LifeLike Productions 1998 – 2005
UI, UX and visual design for game console demo discs. Clients: Sony, IGN, Eidos, Namco, Nickelodeon
- Art director, lead artist managing projects with 3 artists and 3 programmers
- Designed 3D and flat interfaces for Playstation, Xbox and PC
- Worked on several game demos
- Made concept art and motion comps for client pitches and game demos
- Created LifeLike’s graphic identity; logo, print pieces and tradeshow materials
Personal Projects
- Blogging about DIY bicyle tinkering at biketinker.com
- Oil paintings of ID cards; Assemblage sculpture; Screenprinting
Education
- Ongoing education in drawing, painting, web design, and information design
- BA Studio Arts – University of California, Santa Cruz
- AA Art; AA Behavioral Science – College of Marin